Conway's game of Life may be mathematically interesting, but it is not what most people would consider a real game. So let's take a look at another product of the 70's, the arcade game Snake. This post walks through a complete, compile time implementation of a Snake game using C++ template metaprogramming. We'll start by implementing a basic list and grid, before moving on to encode the game rules. You can find the complete source here.
Nice way of learning template metaprogramming in C++!
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