Facebook is spending $2 billion to acquire Oculus, maker of Rift, a headset designed to immerse you in 3-D games and other virtual realities.
The Facebook social network is used by over 1.2 billion people across the globe, but the world is moving away from desktop web browsers — where the social network began — and towards mobile devices, including smartphones and tablets as well as a new breed of wearables devices. The company has already made a strong push onto smartphones and tablets, and in announcing the Oculus deal, it indicated that the acquisition would help push its social network into the wearable world, alongside things like Google Glass.
So oculus is doomed for an non add-free version and an api that extends the class "PushUsageToFaceBook" .
The author does not allow comments to this entry